Demongate High: Black Flame

Story Thus Far, October, Part 1
An eventful second month of school.

In their search to “cure” Saeko, the party met with Desmond, a fugitive Breath Stealer, while on a Field Trip to Sedona. This meeting instigated an encounter with members of an organization known as Black Flame, whose motives and ultimate goals remain unknown.
Saeko has regained her memories, and seems to be losing her grip on humanity. Can the party do anything to save her, or is she doomed to go back to being a monstrous seductress with a taste for human flesh?

Session 2: Getting Into the Groove
We Really Need Some Better Ideas, Don't We?

The first day of classes was an interesting one for all involved. The group met most of their teachers, as follows:

08:00 – 0 Homeroom (Windsong)
08:15 – 1 Health and Physical Education (Archer, Praetorius)
09:00 – 2 Math I (Teivelstern)
09:45 – 3 Spirit Manipulation (Kandji)
10:30 – 4 Paranormal Studies (Heffernen)
11:15 – 5 Earth Science (Nesbitt)
12:00 – LUNCH
12:45 – 6 Supernatural History (Yukiryu)
01:30 -7 Ability Focused Studies
-Ani and Jason (Cambion): Heffernen
-Jason (Inheritor): Chadwick (Matthew)
-Brahim (Artificer): el-Hashem
-Mikael (Soul Wielder): Yukiryu
-Mikael (Spirit Energist): Kandji
02:15 – 8 Written Communications (DeVille)

There. Now you fucks have a schedule, and the names of your teachers. Hope you’re happy.

Jason, by virtue of experimentation, got the entire Spirit Manipulation class momentarily high. After he fully woke up. He discovered this was due to one of the powers of a classmate, Bianca. Shiptease?

DeVille, by virtue of his laziness, successfully got the last PC, Mikael, to be acknowledged and integrated into the group. Yay. The party is now complete. Took fucking long enough.

Ani, by virtue of her *cough*_overbearing_*cough* nature, successfully (?) made Mikael feel more welcome in the group environment.

The rest of the week passed without much incident. The kids learned stuff.

Well, except that Ani was being stalked by a Se’ir. Some investigations were made, turned up circumstantial evidence of Voodood’s involvement. Travis was nice about the whole thing, even though the girls kind of broke into his room.

Friday, Professor el-Hashem requested that Brahim take some company down to Porta to visit her son, Kamil. Basically the whole group went down to see the kid. They ate, they talked, they had some fun. Oh, and they learned that Saeko is actually a Sundered Spirit whose fused state is permanent. That was a thing.

After some discussion on what to do about Saeko, the group agreed to keep quiet about it, but to still investigate on their own. Investigations were made. Investigations are fun. They’re more fun when they involve the whole group.



Session 1: Arrival
In Which Ani and Brahim and Jason and Saeko all Meet Each Other and Stuff Happens

A fairly uneventful plane trip. Jason got airsick. Ani smacked Voodood (Valeman) in the mouth with her tail. He wasn’t very happy.

Ani met up with her roommate, Saeko, and they hit it off.
Jason and Brahim were pretty cool about it too.

Everyone met each other over food, and everything was ’kay.

After a week of orientation, the school held a scavenger hunt, presided over by a couple of upperclassmen. They got down to Porta to “Find the Surprise!” It was Goblins.

They killed the Goblins.

They killed them dead. D-E-D Dead.

Oh, and Jason’s scythe absorbed two of them. That was cool.

They got back up to the school, got to the principal’s office, and collected their rewards. Wards. Wheee!

Welcome to your campaign!
A blog for your campaign

Wondering how to get started? Here are a few tips:

1. Invite your players

Invite them with either their email address or their Obsidian Portal username.

2. Edit your home page

Make a few changes to the home page and give people an idea of what your campaign is about. That will let people know you’re serious and not just playing with the system.

3. Choose a theme

If you want to set a specific mood for your campaign, we have several backgrounds to choose from. Accentuate it by creating a top banner image.

4. Create some NPCs

Characters form the core of every campaign, so take a few minutes to list out the major NPCs in your campaign.

A quick tip: The “+” icon in the top right of every section is how to add a new item, whether it’s a new character or adventure log post, or anything else.

5. Write your first Adventure Log post

The adventure log is where you list the sessions and adventures your party has been on, but for now, we suggest doing a very light “story so far” post. Just give a brief overview of what the party has done up to this point. After each future session, create a new post detailing that night’s adventures.

One final tip: Don’t stress about making your Obsidian Portal campaign look perfect. Instead, just make it work for you and your group. If everyone is having fun, then you’re using Obsidian Portal exactly as it was designed, even if your adventure log isn’t always up to date or your characters don’t all have portrait pictures.

That’s it! The rest is up to your and your players.


I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.